Mortal Online Skill List

UPDATED: 2013-12-31
KEY:
Exclaimation Mark denotes skills that cannot be learned by ‘doing’
Primary skills in red
Secondary skills in green
Prerequisites in orange (required skill in them in parentheses)
Bonus Stats in blue
Descriptions in grey

Skill Listing
  • Actions
    • ! Mining Gathering(0) str con Use this skill to mine ore and stone. This skill increases the amount of resources you get from mining
    • ! Woodcutting Gathering(0) str con Use this skill to gather wood from trees. This skill increases the amount of resources you get from woodcutting
    • Resting Use this skill to rest. This skill increases the amount of health you regain when resting
      • Meditation Vitalism(10) Resting(40) +0-75% mana regen when resting
      • Active Regeneration Endurance(0) Resting(30) Techniques that grant self-healing through meditation. Teaches control of heart rate, respiration, blood pressure, metabolism and cellular replication to enhance natural healing processes. A higher skill greatly increases the amount of health restored while resting, and shortens the duration of food poisoning.
    • ! Taming Domestication(0) int psy Use this skill to tame creatuers. This skill increases the chance that you successfully tame a creature. Som creatuers require a high skill level to be tamed.
    • ! Snooping Thievery(0) dex int Use this skill to snoop in other players pockets. Snooping reduces the risk of getting caught.
      • ! Pilfering Snooping(30) dex int Use this skill to pilfer in other players bags after snooping. Increases the chance that you steal without getting caught.
    • ! Pilfering Snooping(30) dex int Use this skill to pilfer in other players bags after snooping. Increases the chance that you steal without getting caught.
    • ! Cooking int psy Use this skill to cook. This skill gives you the ability to cook with up to 7 ingredients.
      • Advanced Cooking Cooking(70) int psy Enables 7 additional ingredients when cooking. Slightly increases the quality of the cooking result.
    • ! Potion Making Alchemy(20) int psy Use this skill to create potions. This skill gives you the ability to make potions combining up to seven ingredients.
      • ! Advanced Potion Making Potion Making(70) int psy Enables seven additional ingredients when making potions. Slightly increases the quality of the potion result.
    • ! Refining int Use this skill to combine metals to create new alloys.
    • ! Extraction int Use this skill to extract materials from resources. Extraction increases the amount of resources you gain when extracting.
      • Herbalism Extraction(0) int psy The knowledge and skill required for extracting raw ingredients from herbs or plants, such as pollen, nectar, seeds, petals, fluids and oils – ingredients often used in cooking and alchemy. Higher skill significantly reduces waste when extracting ingredients from herbs and plants.
      • Milling Extraction(0) int The knowledge and skill required for extracting flour or juices from crops, usually done by a grinder or press, including threshing and winnowing of grains in the grinding process. Higher skill significantly reduces waste when extracting flour or juices from crops.
      • Butchery Extraction(0) int
      • Basic Ore Extraction Extraction(0) int The knowledge and skill required for basic ore dressing, the process of separating minerals from their ores. This skill develops the ability to determine which process to use for a desired result. Higher skill significantly reduces waste when processing common or simple ores.
        • Intermediate Ore Extraction Basic Ore Extraction(25) int Skill and knowledge of intermediate ore extraction. A higher skill will significantly reduce the waste when processing uncommon and complex ores.
          • Advanced Ore Extraction Intermediate Ore Extraction(50) int psy Skill and knowledge of advanced ore extraction. A higher skill will significantly reduce the waste when processing rare and very difficult ores.
    • ! Glassblowing Pottery(60) int psy
    • ! Combine Items
    • ! Gather Use this action to gather water from lakes, rivers and oceans.
    • ! Sleep Use this action to sleep and regain longterm health, mana and stamina.
  • Combat
    • Combat Manouvering dex +0-10% stamina regain when walking in combat mode
      • ! Feint Combat Manouvering(50) dex -0-10%stamina drain when swinging weapon
      • Combat Movement Combat Manouvering(0) con +0-20% stamina regain when walking in combat mode
      • Combat Balance Combat Manouvering(25) dex +5% knockback resistance when in combat mode
      • Momentum Combat Manouvering(30) dex +0-10% more walk speed in combatmode
      • Blocking Endurance Combat Manouvering(20) Blocking(20) con str -0-70% stamina drain when blocking
      • ! Armor Training Combat Manouvering(50) Athletics(50) str dex Knowledge of how to properly put on and attach armor pieces for optimizing protection and movement ability, and training of body control and fighting ability when wearing armor. A higher skill increases the threshold for equipment encumbrance, and slightly increases the maximum equipment carrying ability.
        • ! Heavy Armor Training Armor Training(100) str dex Knowledge of how to use heavy armor, and techniques for moving and fighting when wearing heavy equipment. A higher skill greatly increases the threshold for equipment encumbrance, and slightly increases the maximum equipment carrying ability.
    • Combat Techniques dex Your knowledge about combat
    • Ranged Combat str dex +0-50% more damage with bows
      • Archery Ranged Combat(0) str dex Increases the min damage you deal with bows
        • Mounted Archery Riding(35) Archery(30) dex psy Skill at shooting a bow from the saddle. This training teaches methods of weapon draw and mount movement compensation. A higher skill greatly decreases the penalties for bow range and damage while mounted.
    • Melee Combat str dex Your melee combat skills
      • Mounted Combat Riding(25) Melee Combat(30) dex con You knowledge about melee combat from mount
        • ! Mounted Charge Mounted Combat(50) dex Specialized Sarducaan techniques which teach advanced positions utilizing mount velocity while striking from horseback. A higher skill greatly increases the damage of melee weapons dependent on mount velocity.
      • Brawling Melee Combat(0) str dex +0-50% damage with your bare hands
        • Unarmed Technique Combat Techniques(50) Brawling(50) dex + 5% of your Dexterity to brawling damage
        • Unarmed Blocking Blocking(0) Brawling(0) con dex +0-30% more blocking power when unarmed
        • ! Fist Weapons Combat Techniques(70) Brawling(80) str dex
      • ! Dual Strike Combat Techniques(80) Melee Combat(80) str dex
      • Lances Melee Combat(50) str con
      • Daggers Melee Combat(0) dex Increases the min damage you deal with daggers
      • Axes Melee Combat(0) str con Increases the min damage you deal with axes
        • Poleaxes Axes(25) Spears(35) str con Increases the min damage you deal with poleaxes
      • Clubs Melee Combat(0) str con Increases the min damage you deal with clubs
      • Khurite Swords Melee Combat(0) Swords(30) dex str
      • Swords Melee Combat(0) str dex Increases the min damage you deal with swords
      • Spears Melee Combat(0) str dex Spears
        • Poleaxes Axes(25) Spears(35) str con Increases the min damage you deal with poleaxes
        • ! Spear Stance Spears(60) str dex Use this skill to enter spear stance.
    • Blocking dex str +0-45% knockdown resistance when blocking
      • Unarmed Blocking Blocking(0) Brawling(0) con dex +0-30% more blocking power when unarmed
      • Blocking Endurance Combat Manouvering(20) Blocking(20) con str -0-70% stamina drain when blocking
  • Agility
    • ! Thievery int dex Your knowledge about Thievery
      • ! Snooping Thievery(0) dex int Use this skill to snoop in other players pockets. Snooping reduces the risk of getting caught.
        • ! Pilfering Snooping(30) dex int Use this skill to pilfer in other players bags after snooping. Increases the chance that you steal without getting caught.
    • Riding dex con This skill introduces basic riding, jumping and mount care. Higher skill improves mount control, reduces the risk of a fall when performing fast maneuvers or sustaining impacts, increases the ability to ride at faster speeds and reduces your mounts fear of other creatures and players.
      • Mounted Combat Riding(25) Melee Combat(30) dex con You knowledge about melee combat from mount
        • ! Mounted Charge Mounted Combat(50) dex Specialized Sarducaan techniques which teach advanced positions utilizing mount velocity while striking from horseback. A higher skill greatly increases the damage of melee weapons dependent on mount velocity.
      • ! Swift Riding Riding(50) dex Advanced riding skills, common to Khurite and Sarducaan riders, which teach correct posture and cues for speed riding. Higher skill slightly increases maximum riding speed and lowers the stamina drain of your mount.
      • Mounted Archery Riding(35) Archery(30) dex psy Skill at shooting a bow from the saddle. This training teaches methods of weapon draw and mount movement compensation. A higher skill greatly decreases the penalties for bow range and damage while mounted.
      • ! Controlled Riding Riding(25) con Advanced riding skills, common to Khurite and Sarducaan riders, which teach correct posture, cues and mount control at running speeds. Higher skill increase your general mount control and reduces your mounts fear of other creatures and players.
    • Athletics dex
      • Footspeed Athletics(30) dex con Training to improve running technique and muscle control of the legs to maximize the force exerted by the leg on the ground. A higher skill increases sprinting speed.
      • Sprinting Athletics(0) con Trains the ability to sprint short distances. This training enables control of the balance between adrenalin use, anaerobic respiration and muscular strength. A higher skill slightly reduces stamina drain while sprinting.
      • Jumping Athletics(0) dex Develops the ability to jump higher. This training often involves plyometric exercises to increase agility and power. A higher skill will slightly reduce fall damage and increase non-combat jumping height.
        • Landing Technique Jumping(50) dex Specialized training in landing and recovering from high falls. These Alvarin techniques develop confidence, coordination and control as well as teach methods for spreading and absorbing impact. A higher skill slightly reduces fall damage.
      • Breathing Technique Athletics(60) con Increases the overall maximum movement speed. This training technique, developed by the Sidoians, increases natural aerobic capacity and cardiovascular strength. Higher skills increase overall non-combat movement speeds.
      • ! Armor Training Combat Manouvering(50) Athletics(50) str dex Knowledge of how to properly put on and attach armor pieces for optimizing protection and movement ability, and training of body control and fighting ability when wearing armor. A higher skill increases the threshold for equipment encumbrance, and slightly increases the maximum equipment carrying ability.
        • ! Heavy Armor Training Armor Training(100) str dex Knowledge of how to use heavy armor, and techniques for moving and fighting when wearing heavy equipment. A higher skill greatly increases the threshold for equipment encumbrance, and slightly increases the maximum equipment carrying ability.
    • Balance dex con Increases the ability to maintain balance when performing feats of agility or resisting an impact. This training develops the sensory-motor skills used to maintain gravitational center. A higher skill slightly decreases knockback distance.
      • Knockback Resistance Balance(0) dex str Aids in maintaining balance when resisting impacts. This training increases equilibrium, strength, and impact prediction. A higher skill slightly decreases knockback distance.
      • Knockdown Resistance Balance(50) dex con Increases the ability to remain standing while enduring heavy impacts. This training increases kinesthetic and impact prediction abilities. A higher skill increases the chance of avoiding a knock down.
  • Mental Skills
    • ! Magic Schools int You knowledge about the magic schools
    • Resting Use this skill to rest. This skill increases the amount of health you regain when resting
      • Meditation Vitalism(10) Resting(40) +0-75% mana regen when resting
      • Active Regeneration Endurance(0) Resting(30) Techniques that grant self-healing through meditation. Teaches control of heart rate, respiration, blood pressure, metabolism and cellular replication to enhance natural healing processes. A higher skill greatly increases the amount of health restored while resting, and shortens the duration of food poisoning.
    • ! Potion Utilization psy Potion Utilization
    • ! Vitalism int
      • Mana Regeneration Vitalism(30) +25-100% more passive mana regeneration
      • Meditation Vitalism(10) Resting(40) +0-75% mana regen when resting
    • ! Mental Training psy Your current mental training
      • ! Mental Focus Mental Training(50) psy -0-50% mana cost
      • ! Concentration Mental Training(25) psy +0-40% chance to not be interrupted when channeling
      • ! Mental Offense Mental Training(0) psy +0-100% more effective spells
  • Wilderness
    • ! Gathering str con +0-50% more resources when gathering
      • ! Woodcutting Gathering(0) str con Use this skill to gather wood from trees. This skill increases the amount of resources you get from woodcutting
      • ! Mining Gathering(0) str con Use this skill to mine ore and stone. This skill increases the amount of resources you get from mining
    • ! Domestication int psy Your knowledge about animals
    • Endurance con str Increases ability of the body to withstand prolonged exertion. A higher skill gives a small bonus to stamina.
      • ! Resistance Swimming Endurance(0) Swimming(40) con str Specialized training in swimming in strong currents or with heavy equipment. Pearl divers and spear fishers often train this ability with the help of a harness or tether. A higher skill significantly decreases the buoyancy penalty for swimming with weight.
      • ! Subsisting Endurance(50) con psy The ability to quickly regain strength and focus after losing consciousness. Teaches techniques to quickly recover control of mental and physical abilities after becoming incapacitated. A higher increases health restoration and shortens the recuperation time when recovering from mercy mode.
      • Active Regeneration Endurance(0) Resting(30) Techniques that grant self-healing through meditation. Teaches control of heart rate, respiration, blood pressure, metabolism and cellular replication to enhance natural healing processes. A higher skill greatly increases the amount of health restored while resting, and shortens the duration of food poisoning.
      • ! Passive Regeneration Endurance(50) Increases the body’s ability to heal quickly. The common healing process involves cellular replication and repair. This ability increases and intensifies these processes, restoring more health in less time. A higher skill restores more health per minute.
    • Skinning Knife int Skinning Knife
    • Survival con You knowledge about the wilderness
      • Fishing Survival(0) psy dex Basic knowledge of fishing tackle, casting and angling techniques. Higher skill increases the casting range, reduces chances of entanglement, increases the chance of successfully attracting fish and gives a wider margin of response time.
      • Swimming Survival(0) con The ability to move through water efficiently with reduced risk of drowning. A higher skill increases swim speed and the ability to hold breath underwater while greatly decreasing stamina cost for swimming.
        • ! Resistance Swimming Endurance(0) Swimming(40) con str Specialized training in swimming in strong currents or with heavy equipment. Pearl divers and spear fishers often train this ability with the help of a harness or tether. A higher skill significantly decreases the buoyancy penalty for swimming with weight.
        • ! Diving Swimming(25) con Specialized training in underwater diving and breathing control. This training, developed by pearl divers and spear fishermen, increases the tolerance of apnea. A higher skill greatly increases the ability to hold breath under water.
        • ! Crawling Swimming(50) dex con Speed swimming technique. The front crawl is a movement used by the Alvarin and Khurite tribes. A higher skill significantly increases swimming speed.
  • Studies
    • Zoology int Study and knowledge of the animal kingdom, including the classification, habits, development, distribution and anatomy of all animals. More detailed knowledge of the individual animal groups requires further specialization.
      • Amphibia Zoology(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Amphibia. This group contains the Batrachians, for instance Frogs, Toads, Salamanders and Caecilians. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
        • Gymnophiona Amphibia(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Gymnophiona. This group contains the Worm-like Caecilians. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
        • Caudata Amphibia(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Caudata. This group contains Salamanders, Newts and Olms. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
        • Anura Amphibia(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Anura. This group contains Frogs, Toads and the humanoid Bufonids (which are commonly included in the so called Cold Broods family). A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
      • Aves Zoology(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Aves. This group contains the Birds, for instance Old Birds, Fowl, Waterfowl, Terror Birds and Hawks. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
        • Neognathae Aves(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Neognathae. This group contains the vast majority of Birds, for instance Fowl, Waterfowl, Owls, Doves, Terror Birds, Hawks and Vultures. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
        • Palaeognathae Aves(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Palaeognathae. This group contains the so called Old Birds, of which many are wing- or flightless. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
      • Arthropoda Zoology(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Arthropoda. This group contains the Arthropods, for instance Insects, Arachnids, Crustaceans and Myriapods. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
        • Chelicerata Arthropoda(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Chelicerata. This group contains Horseshoe Crabs, Scorpions, Spiders and Mites. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
          • Eurypterida Chelicerata(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Eurypterida. This group contains marine and terrestrial Sea Scorpions. Sea Scorpions should not be confused with true Scorpions. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
          • Xiphosura Chelicerata(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Xiphosura. This group contains for instance Horseshoe Crabs. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
          • Pycnogonida Chelicerata(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Pycnogonida. This group contains for instance Sea Spiders. Sea Spiders are not true Spiders or Arachnids. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
          • Arachnida Chelicerata(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Arachnida. This group contains for instance Spiders, Scorpions, Harvestmen, Ticks and Mites. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
            • Acarina Arachnida(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Acarina. This group contains Mites and Ticks. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
            • Araneae Arachnida(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Araneae. This group contains the true Spiders. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
            • Opiliones Arachnida(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Opiliones. This group contains for instance the Phalangids, commonly known as Harvestmen. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
            • Scorpiones Arachnida(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Scorpiones. This group contains Whip Scorpions and the true Scorpions. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
        • Honey Lore Arthropod Produce Lore(30) Arthropoda(40) int Honey Lore
        • Myriapoda Arthropoda(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Myriapoda. This group contains for instance Millipedes and Centipedes. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
        • Trilobitomorpha Arthropoda(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Trilobitomorpha. This group contains the Trilobites. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
        • Crustacea Arthropoda(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Crustacea. This group contains for instance Crabs, Lobsters, Shrimp and Ship Flowers. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
        • Arthropod Produce Lore Animal Materials(30) Arthropoda(40) int Knowledge of materials and commodities produced by Arthropods, such as honey, wax, eggs and raw silks. A higher skill increases processing yield and cooking/crafting quality for Arthropod products.
          • Honey Lore Arthropod Produce Lore(30) Arthropoda(40) int Honey Lore
          • Beeswax Lore Arthropod Produce Lore(30) Arthropoda(40) int Beeswax Lore
        • Insecta Arthropoda(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Insecta. This group contains the Insects, such as Grasshoppers, Cockroaches, Lice, Ants, Flies, Butterflies and Moths. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
        • Beeswax Lore Arthropod Produce Lore(30) Arthropoda(40) int Beeswax Lore
      • Holozoa Zoology(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Holozoa. This group contains for instance Corals, Sea Stars, Molluscs and Worms. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
        • Radiata Holozoa(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Radiata. This group contains radially symmetrical animals like Corals, Anemones, Jellyfish and Siphonophores. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
        • Parazoa Holozoa(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Parazoa. This group contains for instance Sponges and Sea-jars. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
        • Bilateria Holozoa(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Bilateria. This group contains bilaterally symmetrical animals like Sea Stars, Snails, Clams, Squids and Worms. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
          • Mollusca Bilateria(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Mollusca. This group contains the Molluscs, for instance Snails, Slugs, Clams, Oysters, Squids and Cuttlefish. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
          • Deuterostomia Bilateria(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Deuterostomia. This group contains for instance Sea Stars and Sea Urchins. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
          • Ecdysozoa Bilateria(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Ecdysozoa. This group contains Roundworms, Moss Hogs and Velvet Worms. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
          • Annelida Bilateria(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Annelida. This group contains Ringed Worms such as Ragworms, Earthworms and Leeches. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
          • Brachiopoda Bilateria(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Brachiopoda. This group contains the Clam-like Brachiopods. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
      • Pisces Zoology(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Pisces. This group contains the Fishes, for instance Tunicates, Lampreys, Sharks and Ray-finned Fish. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
        • Osteichthyes Pisces(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Osteichthyes. This group contains bony fish, which constitutes the majority of fishes, such as Sturgeons, Gars, Eels, Salmon and Perches. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
          • Acanthopterygii Osteichthyes(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Acanthopterygii. This group contains ray-finned fishes such as Flyingfishes, Seahorses, Swamp Eels and Scorpionfishes. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
          • Chondrostei Osteichthyes(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Chondrostei. This group contains for instance Sturgeons, Bichirs and Reedfishes. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
          • Teleostei Osteichthyes(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Teleostei. This group contains for instance Eels, Oarfish, Gulpers, Anglerfishes, Salmon and Herrings. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
          • Holostei Osteichthyes(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Holostei. This group contains for instance Gars and Bowfins. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
          • Perciformes Osteichthyes(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Perciformes. This group contains ray-finned, perch-like fishes such as Perches, Scats, Climbfishes and Scombrids. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
        • Placodermi Pisces(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Placodermi. This group contains armored fish such as Platefish and Beaktooths. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
        • Cephalochordata Pisces(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Cephalochordata. This group contains the Lancelets. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
        • Agnatha Pisces(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Agnatha. This group contains jawless fish such as Hagfish, Helmet Fish, Shield Fish and Lampreys. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
        • Tunicata Pisces(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Tunicata. This group contains for instance Tunicates, Salps and Sea Squirts. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
        • Chondrichtyes Pisces(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Chondrichtyes. This group contains cartilaginous fishes such as Sharks, Rays and Skates. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
      • ! Dragon Lore Zoology(80) int
      • Reptilia Zoology(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Reptilia. This group contains the Reptiles, for instance Turtles, Lizards, Giant Lizards, Snakes, Crocodiles and Winged Lizards. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
        • Ichthyosauria Reptilia(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Ichthyosauria. This group contains the Fish Lizards. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
        • Anapsida Reptilia(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Anapsida. This group contains Pareiasaurs and Testudines such as Turtles, Tortoises and Terrapins. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
        • Archosauromorpha Reptilia(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Archosauromorpha. This group contains the Old Lizards such as Crocodilians, Winged Lizards and Giant Lizards. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
          • Saurischia Archosauromorpha(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Saurischia. This group contains the so called Giant Lizards, such as the Thunder and Terror Lizards. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
            • Sauropodomorpha Saurischia(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Sauropodomorpha. This group contains for instance the large Herd and Thunder Lizards. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
            • Theropoda Saurischia(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Theropoda. This group contains the primarily carnivorous Claw and Terror Lizards. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
          • Ornitischia Archosauromorpha(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Ornitischia. This group contains for instance the Shield Bearers and Horned Faces, such as Stegosaurs, Ankylosaurs and Ceratopsians. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
          • Crurotarsi Archosauromorpha(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Crurotarsi. This group contains for instance the Crocodilians and the heavily armored Aetosaurs. A few of the species in this group are commonly included in the Cold Broods family. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
          • Pterosauria Archosauromorpha(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Pterosauria. This group contains the Pterodactyls, or Winged Lizards. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
        • Synapsida Reptilia(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Synapsida. This group contains the Mammal-like Therapsids, and Bowl-lizards such as Prowers. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
        • Lepidosauromorpha Reptilia(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Lepidosauromorpha. This group contains the Squamata, such as Snakes and Lizards, and several marine Lizards. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
          • Serpentidoidea Lepidosauromorpha(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Serpentidoidea. This group contains the limbed Serpentids, such as the humanoid Najash (members of the Cold Broods family). A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
          • Aigialosauridae Lepidosauromorpha(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Aigialosauridae. This group contains the large predatory marine Shark Lizards. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
          • Serpentes Lepidosauromorpha(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Serpentes. This group contains Snakes such as Vipers, Asps, Pythons, Boids, Elapids and Sea Snakes. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
          • Sauropterygia Lepidosauromorpha(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Sauropterygia. This group contains the marine Plesiosaurs, Pliosaurs and Placodonts. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
          • Lacertilia Lepidosauromorpha(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Lacertilia. This group contains the Lizards, such as Agamids, Skinks, Chameleons and Varans. Sators, which are members of the Cold Broods family, belong to this group as well. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
      • Mammalia Zoology(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Mammalia. This group contains the Mammals, for instance Ungulates, Rodents, Proboscids, Primates and Carnivorans. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
        • Pegasoferae Mammalia(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Pegasoferae. This group contains for instance Bats, Carnivorans (the dog- and cat-like animals), and odd-toed Ungulates such as Horses and Nosehorns. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
          • Pholidota Pegasoferae(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Pholidota. This group contains the Trenggilings, or Scaly Anteaters. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
          • Feliformia Pegasoferae(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Feliformia. This group contains the cat-like carnivorans, for instance Hyenas, Bear-lions, and Felids such as Cats and Panthers. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
            • Viverroidea Feliformia(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Viverroidea. This group contains for instance Hyenas, Civets, Mongooses and Belbus. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
            • Barbourofelidae Feliformia(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Barbourofelidae. This group contains the Bear-lions. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
            • Felinae Feliformia(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Felinae. This group contains the Felines, for instance Cats, Lynx, Hunting Leopards and some Cougar species. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
            • Pantherinae Feliformia(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Pantherinae. This group contains the Panthers, for instance Lions, Tigers, Leopards, Smilodons and some Cougar species. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
          • Perissodactyla Pegasoferae(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Perissodactyla. This group contains the odd-toed Ungulates, such as Horses, Tapirs, and Edinorogs. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
            • Ceratomorpha Perissodactyla(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Ceratomorpha. This group contains for instance Tapirs, Edinorogs or Nosehorns, Molva Beasts and Indrik. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
            • Equidae Perissodactyla(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Equidae. This group contains the Equids, for instance Horses and Donkeys. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
          • Chiroptera Pegasoferae(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Chiroptera. This group contains Bats, Flying Foxes and Flying Wolves. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
          • Caniformia Pegasoferae(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Caniformia. This group contains the dog-like carnivorans, for instance Bears, Weasels, Seals and Canids such as Wolves and Foxes. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
            • Ursidae Caniformia(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Ursidae. This group contains the Bears. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
            • Canidae Caniformia(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Canidae. This group contains the Canids; Dogs and Wolves (Canines), and Foxes (Vulpines). A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
            • Musteloidea Caniformia(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Musteloidea. This group contains the Mustelids, for instance Otors, Weasels, Ferrets, Broccs and Gulon. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
            • Pinnipedia Caniformia(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Pinnipedia. This group contains Seals and Morses. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
            • Amphicyonidae Caniformia(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Amphicyonidae. This group contains the Bear-dogs, such as the Amarok and Taur Dog. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
        • Insectivora Mammalia(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Insectivora. This group contains Moles and Hedgehogs. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
        • Paenungulata Mammalia(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Paenungulata. This group contains for instance Proboscids, Sea Cows and Behemotopsians. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
        • Rodentia Mammalia(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Rodentia. This group contains the Rodents, for instance Rats, Squirrels, Blesmols, Castors and Capivara. Most species of the so called Tribe Rats can be found in the various sub-groups. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
          • Castorimorpha Rodentia(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Castorimorpha. This group contains the Castors, also known as Beavers. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
          • Myomorpha Rodentia(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Myomorpha. This group contains for instance Rats, Mice, Muskrats and the common Tribe Rats. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
          • Hystricomorpha Rodentia(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Hystricomorpha. This group contains for instance Blesmols, Capivara and Spiny Rats. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
          • Sciuromorpha Rodentia(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Sciuromorpha. This group contains for instance Squirrels and Marmots. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
        • Cetartiodactyla Mammalia(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Cetartiodactyla. This group contains for instance Whales and even-toed Ungulates such as Bovids, Deer and Pigs. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
          • Suina Cetartiodactyla(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Suina. This group contains for instance Peccaries, Pigs, Warthogs, Boars and Razorbacks. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
          • Tylopoda Cetartiodactyla(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Tylopoda. This group contains for instance Gamals and Llamas. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
          • Pecora Cetartiodactyla(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Pecora. This group contains most of the ruminants and Bovids, for instance Oxen, Wisents, Goats, Sheep, Springboks and Deer. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
            • Bovinae Pecora(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Bovinae. This group contains for instance Oxen, Aurochs, Gaurs, Wisents and Elands. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
            • Ossiconidae Pecora(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Ossiconidae. This group contains for instance Okapi, Valotherium and Gamelopards. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
            • Cervidae Pecora(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Cervidae. This group contains for instance Deer, Elk and Moose. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
            • Caprinomorpha Pecora(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Caprinomorpha. This group contains for instance Goats, Sheep, Gemmas and Muskox. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
          • Cetancodonta Cetartiodactyla(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Cetancodonta. This group contains the Baleen and Tooted Whales, as well as semi-aquatic relatives. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
        • Evarchonta Mammalia(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Evarchonta. This group contains for instance Treeshrews and Primates such as Tarsiers, Apes and Hominids. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
          • Primata Evarchonta(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Primata. This group contains the Primates, for instance Tarsiers, Apes and the more or less civilized Hominids. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
            • Simia Primata(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Simia. This group contains Lesser Apes, Great Apes and Hominids. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
              • Irminae Simia(0) int Knowledge of the biological characteristics and physiology of the creature group Irminae. This group contains the Alvarin and Aes Sith Clades. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
              • Jotuni Simia(0) int Knowledge of the biological characteristics and physiology of the creature group Jotuni. This group is commonly called the Stone Folks and contains the Jotun and subgroups such as the Oghmir Clade. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
              • Styganthropa Simia(0) int Knowledge of the biological characteristics and physiology of the creature group Styganthropa. This group is commonly called the Dark Folks, and includes for instance the Trolls and Risar. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
              • Shinaria Simia(0) int Knowledge of the biological characteristics and physiology of the creature group Shinaria. This group is often referred to as the Human Clade, it includes the Human races and halfbreeds such as the Thursar. The name Shinaria stems from the Shinarian Era, not the Shinarian civilization. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
            • Tarsiiformes Primata(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Tarsiiformes. This group contains for instance the Tarsiers and the Cat- and Ghost Apes. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
          • Opteromorpha Evarchonta(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Opteromorpha. This group contains for instance Treeshrews and gliders such as Colugos. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
        • Lagomorpha Mammalia(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Lagomorpha. This group contains Hares and Rabbits. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
        • Xenarthra Mammalia(0) int Knowledge of the biological characteristics, physiology and behavior of the creature group Xenarthra. This group contains for instance Sloths, Furry Anteaters and Glyptodonts. A higher skill increases taming and/or controlling chances, butchery yield, carcass cooking quality, and damage and defense for creatures in this group.
    • Reading psy int Increase the amount of knowledge you get from reading books
      • ! Shop Construction House Construction(35) Reading(50) int Shop Construction
      • ! Skimming Reading(100) psy int Increase the amount of knowledge you get from reading books
    • ! Anatomy int Your knowledge about the human body
    • Alchemy int psy Skill and knowledge of basic alchemy. Alchemy covers a wide range of methods for combining and distilling materials to produce chemical reactions, or change the behavior, structure and properties of physical matter.
      • Taste Identification Alchemy(0) int psy Skill and knowledge of tasting. This skill is used to sensory examine and evaluate ingredients by their taste and smell, and may be used for instance to discern poisonous and medicinal properties in foods and potions. A higher skill gives more detailed information about food poisoning, healing and poisoning properties of items.
      • Alchemical Dissolvents Petrology(30) Alchemy(20) int
      • ! Potion Making Alchemy(20) int psy Use this skill to create potions. This skill gives you the ability to make potions combining up to seven ingredients.
        • ! Advanced Potion Making Potion Making(70) int psy Enables seven additional ingredients when making potions. Slightly increases the quality of the potion result.
      • Cuprite Lore Alchemical Mineralogy(80) Alchemy(40) int
      • Alchemy Contraptions Crafting Appliances(0) Alchemy(0) int Knowledge and skills required to operate alchemical appliances when employing leaching, aqueous chemistry and alchemical reduction. This skill is required to operate alchemical contraptions, however each appliance requires specialized training. A higher skill reduces the amount of material waste when using alchemical contraptions.
        • ! Fabricula Construction Workshop Construction(60) Alchemy Contraptions(50) int Fabricula Workshop Construction
        • Fabricula Expertise Alchemy Contraptions(0) int This skill allows the use of the fabricula, a small alchemical laboratory with an assortment of utilities and basic ingredients commonly used in alchemy for dissolution, purification, distillation, extraction and concentration of valuable materials. A higher skill greatly increases the material yield of fabriculas.
          • ! Thaumator Operation Fabricula Expertise(60) int This skill allows the use of the thaumator. A thaumator is a large cistern with a great number of valves, pipes, baffles and vessels usually found only in very large alchemical laboratories. Thaumators are mostly used for hydrometallurgical extraction, or leaching. A higher skill greatly increases the material yield of thaumators.
  • Crafting
  • Resource Handling
    • ! Extraction int Use this skill to extract materials from resources. Extraction increases the amount of resources you gain when extracting.
      • Herbalism Extraction(0) int psy The knowledge and skill required for extracting raw ingredients from herbs or plants, such as pollen, nectar, seeds, petals, fluids and oils – ingredients often used in cooking and alchemy. Higher skill significantly reduces waste when extracting ingredients from herbs and plants.
      • Milling Extraction(0) int The knowledge and skill required for extracting flour or juices from crops, usually done by a grinder or press, including threshing and winnowing of grains in the grinding process. Higher skill significantly reduces waste when extracting flour or juices from crops.
      • Butchery Extraction(0) int
      • Basic Ore Extraction Extraction(0) int The knowledge and skill required for basic ore dressing, the process of separating minerals from their ores. This skill develops the ability to determine which process to use for a desired result. Higher skill significantly reduces waste when processing common or simple ores.
        • Intermediate Ore Extraction Basic Ore Extraction(25) int Skill and knowledge of intermediate ore extraction. A higher skill will significantly reduce the waste when processing uncommon and complex ores.
          • Advanced Ore Extraction Intermediate Ore Extraction(50) int psy Skill and knowledge of advanced ore extraction. A higher skill will significantly reduce the waste when processing rare and very difficult ores.
    • Crafting Appliances int Basic knowledge of the various appliances, workbenches and tools used for crafting. Operating the individual appliances requires further specialization.
      • Butchery Appliances Crafting Appliances(0) int Knowledge and skills required to utilize various appliances in the study, conservation and extraction of animal materials, including those used in butchery, skinning, tanning and taxidermy. Operating each appliance requires further specialization. A higher skill reduces the amount of material loss when using butchery appliances.
        • Butcher Workbench Butchery Appliances(30) int This skill allows the use of a butcher’s workbench. Butcher workbenches can be used for skinning, scalding, evisceration, secondary butchery and basic recovery of valuable components. A higher skill greatly increases the material yield of butcher workbenches.
        • ! Butchery Construction Workshop Construction(0) Butchery Appliances(50) int Butchery Workshop Construction
      • Botany Appliances Crafting Appliances(0) int dex Knowledge and skills required to utilize various appliances and tools used in the study of plants and fungi. Operating each appliance requires individual specialization. A higher skill reduces the amount of material loss when using botany appliances.
        • Herbologium Expertise Botany Appliances(0) int This skill allows the use of a herbologium, a small laboratory with an assortment of basic utilities and ingredients used in botany and herbalism to extract medicinal or poisonous compounds and chemicals. A higher skill greatly increases the material yield of herbologiums.
      • Ore Extraction Appliances Crafting Appliances(0) int Knowledge of the various types of appliances used for refining minerals and metals from ore by physical or chemical means. This knowledge covers a wide range of thermal, mechanical and hydraulic devices and the principles of material treatment. Operating individual appliances requires further specialization.
        • Thermal Appliances Ore Extraction Appliances(0) int Skills required to process materials through high temperature applications, and knowledge about high temperature processes such as calcining, roasting and smelting. This skill is required to operate thermal appliances, however each appliance requires specialized training. A higher skill reduces the amount of material waste when using thermal appliances.
          • Furnace Operation Thermal Appliances(40) int This skill allows the operation of furnaces and bloomeries. Furnaces are mainly used to smelt, harden, burn or sinter materials in an insulated environment with controlled inner temperature and atmosphere. A higher skill greatly increases the material yield of furnaces.
            • ! Blast Furnace Operation Furnace Operation(60) int This skill allows the use of a blast furnace. Blast furnaces are mainly used to smelt or burn materials at very high temperatures with a continuous supply of air and fuel. A higher skill greatly increases the material yield of blast furnaces.
          • Kiln Operation Thermal Appliances(20) int This skill allows the use of kilns. Kilns are mainly used to dry, harden, burn or sinter materials in an insulated environment with controlled inner temperature and atmosphere. A higher skill greatly increases the material yield of kilns.
          • ! Furnace Construction Workshop Construction(40) Thermal Appliances(50) int Furnace Workshop Construction
          • Hearth Expertise Thermal Appliances(0) int This skill allows efficient customization and utilization of common hearths. Hearths are mainly used for cooking but can also be used to dry, harden or burn stone, wood and organic materials. A higher skill greatly increases the material yield of hearths.
        • ! Hydraulic Appliances Ore Extraction Appliances(20) int Knowledge and skills required to process materials through flotation and the use of chemical compounds. This skill is required to operate hydraulic appliances, however each appliance requires specialized training. A higher skill reduces the amount of material waste when using hydraulic appliances.
          • ! Natorus Operation Hydraulic Appliances(0) int This skill allows the use of a greater natorus. This advanced version has several flotation levels, allowing for more variations of pressure and heat. A higher skill greatly increases the material yield of a greater natorus.
            • ! Greater Natorus Operation Natorus Operation(50) int This skill allows the use of a greater natorus. This advanced version has several flotation levels, allowing for more variations of pressure and heat. A higher skill greatly increases the material yield of a greater natorus.
        • Mechanical Appliances Ore Extraction Appliances(0) int str Knowledge and skills required to use mechanical appliances to separate minerals and particles according to various physical properties. This skill is required to operate mechanical appliances, however each appliance requires specialized training. A higher skill reduces the amount of material waste when using mechanical appliances.
          • Grizzly Operation Mechanical Appliances(0) int str This skill allows the use of grizzlies. Grizzlies are mainly used to separate particles according to their size by screening. A higher skill greatly increases the material yield of grizzlies.
          • Press Operation Mechanical Appliances(0) int str This skill allows the use of presses. Presses are mainly used to crush or alter the shape and mineral structure of materials, and extracting juices from various crops. A higher skill greatly increases the material yield of presses.
          • ! Attractor Operation Mechanical Appliances(0) int This skill allows the operation of attractors. Attractors are mainly used to differentiate particles by magnetic or electrostatic separation. A higher skill greatly increases the material yield of attractors.
        • Comminutors Ore Extraction Appliances(0) int str Knowledge of comminutors and the skill required to employ them in reducing solid materials through crushing, grinding and other techniques. This skill is required to operate comminutors, however each appliance requires specialized training. A high skill reduces the amount of material waste while using comminutors.
          • ! Comminutor Construction Workshop Construction(20) Comminutors(50) int Communitor Workshop Construction
          • Crusher Operation Comminutors(0) int str This skill allows the use of crushers. Crushers are mainly used to reduce the size of ore into smaller rocks or gravel, so that pieces of different composition can be separated and sorted. A higher skill greatly increases the material yield of crushers.
          • Grinder Operation Comminutors(0) int str This skill allows the use of grinders. Grinders are mainly used to break solid materials into smaller pieces, grains, dust or powder, or for grounding grain into flour. A higher skill greatly increases the material yield of grinders.
      • Cooking Tools Crafting Appliances(0) int psy Allows the use of cooking tools.
        • Cooking Pot Cooking Tools(0) int psy Makes food created with this tool taste extra good.
        • Spit Cooking Tools(0) int psy Makes food created with this tool taste extra good.
        • Baking Stone Cooking Tools(10) int psy Makes food created with this tool taste extra good.
        • Advanced Cooking Tools Cooking Tools(70) int psy Allows the use use of advanced cooking tools.
          • Smoke Box Advanced Cooking Tools(40) int psy Allows the use of cooking tools.
          • Baking Pot Advanced Cooking Tools(0) int psy Allows the use of cooking tools.
          • Fermentation Jar Advanced Cooking Tools(60) int psy Allows the use of cooking tools.
          • Steam Pot Advanced Cooking Tools(20) int psy Allows the use of cooking tools.
      • Alchemy Contraptions Crafting Appliances(0) Alchemy(0) int Knowledge and skills required to operate alchemical appliances when employing leaching, aqueous chemistry and alchemical reduction. This skill is required to operate alchemical contraptions, however each appliance requires specialized training. A higher skill reduces the amount of material waste when using alchemical contraptions.
        • ! Fabricula Construction Workshop Construction(60) Alchemy Contraptions(50) int Fabricula Workshop Construction
        • Fabricula Expertise Alchemy Contraptions(0) int This skill allows the use of the fabricula, a small alchemical laboratory with an assortment of utilities and basic ingredients commonly used in alchemy for dissolution, purification, distillation, extraction and concentration of valuable materials. A higher skill greatly increases the material yield of fabriculas.
          • ! Thaumator Operation Fabricula Expertise(60) int This skill allows the use of the thaumator. A thaumator is a large cistern with a great number of valves, pipes, baffles and vessels usually found only in very large alchemical laboratories. Thaumators are mostly used for hydrometallurgical extraction, or leaching. A higher skill greatly increases the material yield of thaumators.
    • Material Lore int Material Lore
      • Textile Lore Material Lore(0) int Textile Lore
      • Botany Material Lore(0) int Basic knowledge of plant life. Botany is the study of plants, algae and fungi, including classification, structure, growth, and alchemical, medicinal and culinary properties. Knowledge of the individual botanical groups requires further specialization.
        • Herbology Botany(90) int Knowledge of herbs, i.e. plants or plant parts that are valued for flavor, scent, medicinal or other qualities. Herbs is not a biological classification, many plants with herbological properties will be found in other groups as well. A higher skill increases processing yield and cooking/crafting quality for plants, ingredients and materials in this group.
        • Carpology Botany(0) int Knowledge of culinary fruits and berries and their juices and extracts. A culinary fruit is not necessarily a true fruit, meaning some fruits can be found in other groups and vice versa. This group includes most sweet fruits found on trees and shrubs such as Malus Fruits and Jamburas, although some spices and vegetable-like fruits are included as well. A higher skill increases processing yield and cooking/crafting quality for ingredients and materials in this group.
        • Pteridology Botany(40) int Knowledge of ferns and lycophytes, including bryons such as mosses, liverworts and hornworts (Bryology). A higher skill increases processing yield and cooking/crafting quality for ferns and bryons.
        • Mycology Botany(0) int Knowledge of fungi such as mushrooms, yeasts, moulds, lichen and algae. A higher skill increases processing yield and cooking/crafting quality for fungi.
        • Dendrology Botany(0) int Knowledge of wooded plants such as trees, shrubs and some lianas. There is no sharp boundary between plant taxonomy and dendrology, some woody plants may be found in other groups. A higher skill increases woodcutting and processing yield, and crafting quality for materials in this group.
          • Greywood Lore Dendrology(20) int Greywood Lore
          • Advanced Dendrology Dendrology(70) int Knowledge of wooded plants that are uncommon, or require special treatment. Included in this group are for instance the ironwoods, stonewoods and Alvarin meliorwoods. A higher skill increases woodcutting and processing yield, and crafting quality for materials in this group.
            • ! Ironwood Lore Advanced Dendrology(30) int Ironwood Lore
            • ! Stonewood Lore Advanced Dendrology(50) Petrology(50) int Stonewood Lore
            • ! Blackwood Lore Advanced Dendrology(0) int Blackwood Lore
            • ! Tapii Lore Advanced Dendrology(80) Animism(50) int psy Tapii Lore
          • Whitewood Lore Dendrology(0) int Whitewood Lore
          • Spongewood Lore Dendrology(0) int Spongewood Lore
          • Dapplewood Lore Dendrology(40) int Dapplewood Lore
          • Brownwood Lore Dendrology(60) int Brownwood Lore
          • Firmwood Lore Dendrology(0) int Firmwood Lore
        • Agrostology Botany(0) int Knowledge of grasses and grasslike plants, including crop plants such as spelt and rice. A higher skill increases processing yield and cooking/crafting quality for grasses.
        • Vegetology Botany(0) int Knowledge of culinary vegetables, usually meaning edible parts of plants other than sweet fruits or seeds, and their juices and extracts. Included in this group are for instance cavolos, beans and cepas. Vegetables is not a biological classification, some vegetables may be found in other groups. A higher skill increases processing yield and cooking/crafting quality for plants, ingredients and materials in this group.
        • Ampelology Botany(30) int Knowledge of climbing and trailing plants known as vines, such as vitis vines, ivy, climbing roses and some lianas. Vines is not a biological classification, some climbing plants may be found in other groups. A higher skill increases processing yield and cooking/crafting quality for plants, ingredients and materials in this group.
        • Botanical Oils Lore Botany(60) int Knowledge of vegetable fats and oils derived from plants. Botanical oils have a number of uses including cooking, alchemy and crafting. A higher skill increases processing yield and cooking/crafting quality for botanical oils.
      • ! Papyrology Material Lore(0) int Papyrology
      • Animal Materials Material Lore(0) int Animal Materials
        • Scales Lore Animal Materials(0) int Scales Lore
        • Mammal Skin Lore Animal Materials(0) int Mammal Skin Lore
        • Keratin Lore Animal Materials(0) int Keratin Lore
        • Diary Products Lore Animal Materials(30) int Knowledge of the many products produced from milk, such as cream, butter, cheese and yoghurt. A higher skill increases processing yield and cooking/crafting quality for milk and diary products.
        • Dental Lore Animal Materials(20) int Dental Lore
        • Arthropod Produce Lore Animal Materials(30) Arthropoda(40) int Knowledge of materials and commodities produced by Arthropods, such as honey, wax, eggs and raw silks. A higher skill increases processing yield and cooking/crafting quality for Arthropod products.
          • Honey Lore Arthropod Produce Lore(30) Arthropoda(40) int Honey Lore
          • Beeswax Lore Arthropod Produce Lore(30) Arthropoda(40) int Beeswax Lore
        • Skeleton Lore Animal Materials(0) int Skeleton Lore
        • Flesh Lore Animal Materials(0) int Basic knowledge of harvesting, treating and handling the edible parts of animals such as muscles, fat and offal. Individual meat types requires further specialization.
          • Glires Meat Lore Flesh Lore(0) int Knowledge of meat from for instance Lagomorphs (Hares and Rabbits) and Rodents, Bats are included as well. A higher skill increases butchery yield and cooking quality for this type of meat.
          • Herptile Meat Lore Flesh Lore(60) int Knowledge of meat from Herptiles (Reptiles and Amphibians). A higher skill increases butchery yield and cooking quality for this type of meat.
          • Primate Meat Lore Flesh Lore(80) int Knowledge of meat from animals belonging to the group Primates, such as Apes, Humans, Alvarin, Oghmir and Dark Folks. A higher skill increases butchery yield and cooking quality for this type of meat.
          • Fish Meat Lore Flesh Lore(0) int Knowledge of meat from Fish. A higher skill increases butchery yield and cooking quality for this type of meat.
          • Fowl Meat Lore Flesh Lore(30) int Knowledge of meat from Birds, especially Fowls and domasticated Birds (poultry meat). A higher skill increases butchery yield and cooking quality for this type of meat.
          • Fat and Tallow Lore Flesh Lore(15) int Knowledge of animal fats such as lard, suet and tallow, which are used in cooking, alchemy, and for a variety of crafting purposes. A higher skill increases butchery yield and cooking/crafting quality for animal fats.
          • Pork Lore Flesh Lore(0) int Knowledge of pork meat, commonly harvested from domesticated Pigs. A higher skill increases butchery yield and cooking quality for this type of meat.
          • Arthropod Meat Lore Flesh Lore(70) int Knowledge of meat and edible tissue from Arthropods, such as Spiders, Myriapods and Insects. A higher skill increases butchery yield and cooking quality for this type of meat.
          • Carnivora Meat Lore Flesh Lore(50) int Knowledge of meat from Felids and Canids, meaning Cat- and Dog-like Mammals such as Panthers, Wolves, Bears, Weasels and Seals. A higher skill increases butchery yield and cooking quality for this type of meat.
          • Venison Lore Flesh Lore(20) int Knowledge of meat from many large non-predatory game animals, especially Deer and wild Boars, including mutton and meat from more or less domesticated Sheep and Goats. A higher skill increases butchery yield and cooking quality for this type of meat.
          • Seafood Lore Flesh Lore(40) int Knowledge of meat and edible tissue from a variety of sea animals, including Molluscs and many marine Arthropods such as Shrimp and Crabs, but excluding Fish and sea plants. A higher skill increases butchery yield and cooking quality for this type of meat.
          • Beef Lore Flesh Lore(0) int Knowledge of beef and veal meat, commonly harvested from Bovines and Equids (the cow- and horse families). A higher skill increases butchery yield and cooking quality for this type of meat.
      • Petrology Material Lore(0) int Petrology
      • Metallurgy Material Lore(0) int Metallurgy
    • ! Refining int Use this skill to combine metals to create new alloys.
  • Social
  • ! Regeneration Regeneration

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